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Guild wars 2 invisible king2/20/2023 ![]() ![]() In order to correctly frame what I'm going to discuss, let's clarify a few terms right off the bat. Welcome to roleplaying, where everything is made up and the points don't matter ![]() That confuses me because so much of what ArenaNet wants to do ostensibly revolves around making the game world seem more alive, and I can't think of a better way to accomplish that than by giving players the tools to help create that feeling for ourselves. There's a lot of emphasis on epic stories and your character influencing the world and being a hero, but because GW2 is such a combat-focused game, it's hard not to feel as though my characters are too busy being epic to have lives outside of tireless badassery. Sadly, I've never found Guild Wars 2 to be the most welcoming MMO for RP, mostly because none of the above can really be expressed well through gameplay. All of them have their own little places as supporting characters in the much larger story of Tyria. They have careers beyond "Necromancer" or "Guardian." They have homes and responsibilities. ![]() My characters have backstories and relationships and hobbies and favorite foods. ![]()
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